Features
Crafting Stations
Each station is an ox_target zone. The employee looks at the station → the menu opens → selects a product → recipe check (checkCraftable) → progress + animation → product to inventory.
Stations: Coffee · Special Coffee · Bakery · Dough · Oven · Juice.
Customer Sale
Approach the stand
The customer uses the Order option at the service counter.
On-duty status
- An employee is on duty → products are sold from the stand stock (employees must restock the stand).
- None → products are sold directly at the config price.
Payment
Cash/bank selection. Revenue is distributed to the business + on-duty employees according to the TipTax setting.
Waiter Service
At the table Order → the customer selects from the menu → the waiter NPC goes to the counter, prepares it, and brings it to the table (with animation). One order at a time (WaiterStatus lock).
Vehicle Rental
At the rental NPC, select a vehicle + duration/price → payment → the jet ski spawns. When the time runs out or you leave the area, the vehicle is deleted; early return via the return point zone.
Stock + Freezer
| Interaction | Function |
|---|---|
| Raw material stand | Buy raw materials from the ox_lib menu |
| Freezer | Open the cold storage stash |
| Service counter | Open the stand stash (employee) / customer menu |
Jukebox
At the jukebox: play/pause/resume/volume/stop. Play: URL + loop selection, soundBoxPrice fee to the business. Positional sound with xsound.
Tip + Billing
Tip Box
The customer selects an employee, amount + payment type → bank to the employee. If TipTax is on, tax goes to the business.
Billing
The employee selects an online player, amount + type → charged from the player, to the business account.
Consumables
When the crafted food/drinks are used, they apply an animation + hunger/thirst effect.